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NPC Generator

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Advanced [show]


Hork Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. His long white hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: Hork wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hork hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Enemies. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Hork Alston, Male Half-Orc Cleric 3
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Alexandre Everly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white coat over a black low-cut shirt, and a small hat upon his head. He is tall, broad shouldered and powerfully built. He keeps his black hair in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Dilettante. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Dilettante like his father before him.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Alexandre Everly, Male Human Paladin 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 18 (+4)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Stylist, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Racist, Ugly, PTSD. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Gardain Battlehammer, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Morg Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. He has gray eyes and a grey hat with a black feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Carter

Voice: German accent

Attributes [hide]

Morg Bradford, Male Half-Orc Wizard 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs

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