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NPC Generator

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Advanced [show]


Purson Faith, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man has the majority of his body covered in plate. His blue hair, when down, is lengthy. His thin eyebrows rest above his beady black eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Purson hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted psionic powers by his dying brother.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Purson Faith, Male Tiefling Wizard 7
Medium (6'0") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 52 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)16 (+3) 11 (+0)18 (+4)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Aquan, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 400 gp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Rael Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is cut short. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a illithids raid, leaving Rael alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Rael Quinten, Male Half-Elf Bard 7
Medium (5'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Erky Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His auburn hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Disciplined, Optimist. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Munggen, Male Gnome Warrior 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Arcana +6, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rûkdûg Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a grey and brown handkerchief worn on his right side, and is pretty ugly. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Carpenter.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature, Job. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Rûkdûg Presley, Male Half-Orc Bard 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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