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NPC Generator

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Advanced [show]


Shane Mori, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy tan suit. He wears a colorful flower in his blonde hair. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Shane Mori, Male Human Monk 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Thradal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thradal was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Thradal Ironfist, Male Dwarf Adept 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has moderate length yellow fur. His eyes, though not visible through his cowl, are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Poor, Adventurer, Military, Mentor, Family. Occupation: Barber

Voice: Stutters

Attributes [hide]

Great Fang, Male Tabaxi Adept 4
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Silvo Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Silvo Thistletop, Male Halfling Bard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 80 gp. Sardonyx (20 gp). Banded agate (12 gp).


Social Check DCs

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