Aldous Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple black line shooting up and back down. He sports a flattop hair cut. His face is scarred and worn.
Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 100 gp. Chrysoprase (70 gp). Black pearl (1500 gp). Rhodochrosite (4 gp).
Alvyn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Alvyn was born with his mother's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Religious, Attractive. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 122 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Blue quartz (11 gp). Malachite (11 gp). Chrysoberyl (100 gp). Black star sapphire (1500 gp). Amethyst (100 gp). Peridot (80 gp). Chrysoberyl (100 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Red-brown spinel (100 gp).
Quick Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His black fur, when down, is lengthy. His copper unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 9 (-1) | 10 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Galinndan Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Galinndan studied abroad. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Terse. Bonds: Rich, Immigrant, Slave, Enemies. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp. Deep blue spinel (200 gp). Violet garnet (200 gp). Star ruby (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

