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NPC Generator

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Advanced [show]


Oriax Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling silver eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Rich, Military, Adventurer, Criminal record. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Oriax Devotion, Male Tiefling Wizard 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His beige fur is matted, messy, and big. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Mercenary job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Elegant Thunder, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6

Possessions: 11000 sp. Moss agate (5 gp). Jasper (40 gp).


Social Check DCs


Everard LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large yellow jacket. He has a long golden beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.

History: Born in the south his family was never financially stable. After coming to the age of reason, Everard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Criminal record, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Everard LaHood, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Spyglass. 1 Disguise kit.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and carries axes. His long brass crest is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Disease. Bonds: Slave. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Monk 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Golden pearl (160 gp).


Social Check DCs

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