Mugrunden Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears grey painted combat armor at almost all times. His copper crest is kept up in a ponytail inside a feathered hat. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mugrunden's homeland. Mugrunden decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Logical, Fighting. Flaws: Secretive. Bonds: Immigrant. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. 1 Banded mail.
Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, blue shirt, and white tie. His fur is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: Born to a Beggar, his father struggled to pay the bills. Through the years after Windy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Windy's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk.
Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 78 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 290 pp. Golden circlet with four aquamarines (1000 gp).
Crampernap Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. He has a hunchback. He sports a long golden beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Addict, Shy. Bonds: Rich, Mentor. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 sp.
Damakos Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His purple hair is slicked back into a classic pompadour. His eyes are likewise black.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.
History: Damakos hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: He wants revenge against illithids; and to be a jeweler again
Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.
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