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NPC Generator

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Advanced [show]


Ahvain Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is long and black with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a plains tribe. His childhood dream was to be a Armorer, but he was a colossal failure. He became a Map Maker soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Insane. Bonds: Rich, Job, Family, Nature. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Ahvain Ethanasath, Male Elf Adept 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Crowbar.


Social Check DCs


Nim Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nim. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Nim Mellerelel, Male Half-Elf Warrior 7
Medium (5'5") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 19 (+4)18 (+4)
Skills Insight +7
Senses Passive Perception 14
Languages Common, Elven, Giant, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Moonstone (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Vondal was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Shy, Racist, Addict, Impulsive. Bonds: Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 16 (+3)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp. Silver pearl (80 gp). Hematite (4 gp).


Social Check DCs


Kildrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a moderate pudge and is not very fit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Kildrak Torevir, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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