Gennal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a black suit, blue shirt, and brown tie, he is not a threatening figure. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable, Opinionated. Bonds: Immigrant, Family, Rich. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 6000 sp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Aerdeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His brown hair is heavily combed to the left. His amber eyes peer out from beneath his feathered blue hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Military, Immigrant. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Kriv Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy white crest. His half smiles and red eyes are beguiling and draw you in.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Kriv does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Animal Trainer business at a young age. He worked as a nervous Animal Trainer and found it very stressful. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To be a Doctor again; and wants to open a new tavern
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item.
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow, dusty cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are brown and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Optimist, Justice, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Hematite (15 gp). Sardonyx (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
