Nithther Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with deerstalker hat. His red crest is heavily combed to the right. He has red eyes.
Personality: Calm and collected, he is a well trained Mortician. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Mortician business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Nithther began to lead the lost caravan. He now spends his time doing works of charity.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Philantrophist. Bonds: Job, Enemies, Guardian. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 40 pp.
Therai Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears skinny pants and wears a grey and red robe with the hood down. His whole body is exceptionally muscular. He has no hair. His eyes are gold and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. Therai was born on a far western mountains where he grew up under the tutelage of his father, an expert Mayor. He became a Mayor soon after.
Motivation: To be a Fortune-teller again.
Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Mentor. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. Red garnet (70 gp). Blue quartz (9 gp). 1 Breastplate.
Gennal Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is braided into rings. His eyes are amber and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small desert village. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he has money and likes to spend it
Ideals: Joker, Opinionated, Gifted. Bonds: Rich, Nature. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 85 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1000 gp. Golden yellow topaz (500 gp). Sard (70 gp). Blue star sapphire (800 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: His father raised him in a mountain cabin. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


