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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Pickering, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. His white hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arnold was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Disease, Forgetful. Bonds: Rich, Slave. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Arnold Pickering, Male Human Warrior 10
Medium (5'4") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 44 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large black jacket. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and to unite with his brother

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Nalral Ironfist, Male Dwarf Expert 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Goroth Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy yellow pantaloons and a tan scarf. He has blonde hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Goroth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Goroth Reed, Male Half-Orc Warrior 5
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp.


Social Check DCs


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Stylist, who enjoyed hunting, Arumawann was taken on many hunting expeditions. In his 16th year, his parents were killed by a drow raid, leaving Arumawann alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Bonds: Rich, Adventurer, Nature, Enemies. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Arumawann Tarkelby, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Aquamarine (1100 gp). Lapis lazuli (12 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs

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