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NPC Generator

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Advanced [show]


Balam Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: Balam was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Balam Victory, Male Tiefling Aristocrat 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 11 (+0)19 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Ronk Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. He wears his brown hair up. His fierce blue eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ronk was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ronk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away

Ideals: Optimist, Justice. Bonds: Job, Enemies, Religious. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Ronk Winthrop, Male Half-Orc Sorcerer 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Uthemar Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Uthemar hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Uthemar alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Persistence, Fighting. Bonds: Enemies, Job, Religious. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Uthemar Plemens, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he is greedy

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Rich, In love. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Wedgwood, Male Human Druid 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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