Rathkran Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with tan socks and a vest with buckled shoes. His blue crest is still thick. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Miller. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Rathkran grew up listening to his mother's many stories. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 7 years.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane. Bonds: Job, In love, Adventurer. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +7
Possessions: 500 gp. Amethyst (110 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.
John Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large blue jacket. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: John wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: John was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp.
Bertram Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear tan tank tops with blue pants. His auburn hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Bertram was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Family, Enemies. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Tarak Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Nature, Adventurer, Job. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
Possessions: 10000 cp. 1 Minor magic item.
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