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NPC Generator

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Advanced [show]


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Extrovert, Logical, Artistic. Bonds: Rich, Job. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Clerebold Acton, Male Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 cp.


Social Check DCs


Warryn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and a wedding ring on his left hand. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Shy, Impulsive. Bonds: In love, Immigrant, Family. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Warryn Gobblefirn, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and expand his business

Bonds: Job, Adventurer, Rich, Religious. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Anselm Crawford, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Moonstone (50 gp). Eye agate (7 gp). Zircon (50 gp).


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His long black hair reaches down to his waist. He has gray eyes and a tan hat with a green feather.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive, Antagonistic. Bonds: Mentor, Job. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Joser Whispermouse, Male Halfling Fighter 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. Carved bone or ivory statuette (40 gp). Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs

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