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NPC Generator

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Advanced [show]


Ombul Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His golden hair is still thick. His eyes are hazel and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Greedy. Bonds: Adventurer, Slave, Religious. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Ombul Wiseacre, Male Halfling Sorcerer 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. Golden pearl (110 gp). Jet (110 gp).


Social Check DCs


Thar Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.

Personality: Thar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Bonds: Job, Slave, Family. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Thar Compton, Male Half-Orc Fighter 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp. Tourmaline (90 gp).


Social Check DCs


Bork Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Navigator, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bork Marston, Male Half-Orc Paladin 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Drifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his greatsword. His black fur is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Drifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drifting's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Drifting Plume, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Blue quartz (6 gp).


Social Check DCs

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