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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He is physically well-built. His orange fur is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: He was born in a small island village. Shifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Rich, Has a crush, Nature. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Commoner 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Kite Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a tan coat with brown slacks. He has moderate length white fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Locksmith, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Disease. Bonds: Job, Poor, Guardian, Adventurer. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Kite Grass, Male Tabaxi Ranger 4
Medium (6'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Dimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a black suit, tan shirt, and green tie. His hair is blonde and curly. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Dimble Lingenhall, Male Gnome Rogue 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. Rhodochrosite (15 gp). Deep blue spinel (1100 gp). Chrysoprase (30 gp).


Social Check DCs


Bulzo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Locksmith and is in decent physical shape. His black hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of dire rats once and for all.

History: Bulzo hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Enemies, Adventurer, Rich, Guardian. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Bulzo Smoothhands, Male Halfling Monk 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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