Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear brown clothing when he does not wear armor. His gray fur is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Quick was raised in a hard working conservative environment. In his 13th year, his parents were killed by a drow raid, leaving Quick alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Job, Enemies, Family. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (1100 gp). Cloth of gold vestments (160 gp). 1 Minor magic item.
Vanuath Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to get laid
Flaws: Ugly. Bonds: Immigrant, Enemies, Has a crush, Rich. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Mantus Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is braided into rings. His eyes, though not visible through his cowl, are black.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Junk Dealer profession.
History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Junk Dealer again; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Abyssal, Orc, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Sindri and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Moss agate (8 gp). Deep green spinel (80 gp). Pink pearl (80 gp). 1 Masterwork Common Ranged Weapon.
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