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NPC Generator

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Advanced [show]


Two Llamas Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow tunic with grey highlights, and long brown pants that bunch up around his shoes. His brown fur is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Barkeep business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: To end his boredom; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Two Llamas Peak, Male Tabaxi Sorcerer 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Naal Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a laborer again

Ideals: Artistic. Flaws: Forgetful. Bonds: Rich, Job, Criminal record. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naal Casilltenirra, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 10 (+0)19 (+4)
Skills Deception +7, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp.


Social Check DCs


Arannis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky blue painted plate armor. His silver hair is lengthy. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Arannis Caphaxath, Male Elf Aristocrat 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Hayley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear violet clothing when he does not wear armor. His brown hair is thinning but still full. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Don Hayley, Male Human Rogue 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs

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