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Abad Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is smooth and relatively long. His fierce white eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Shepherd in town.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Shepherd job and began his own company from there.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Abad Severity, Male Tiefling Druid 15
Medium (6'0") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)19 (+4) 15 (+2)16 (+3)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Terran, Infernal, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly axes and shortspears. His silver hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Philantrophist, Fighting. Bonds: Criminal record, Attractive. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Expert 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 sp. A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Godfrey Mori, Male Human Bard 10
Medium (5'3") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Adelard will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Adelard Coulson, Male Half-Elf Commoner 14
Medium (5'6") Half-Elf, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 62 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Giant, Sylvan, Infernal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Blue sapphire (600 gp). Blue quartz (12 gp). Jasper (20 gp). Freshwater pearl (12 gp). White opal (600 gp). Tiger eye turquoise (12 gp). Chalcedony (20 gp). Black star sapphire (600 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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