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NPC Generator

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Advanced [show]


Gardain Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His silver hair is smooth and relatively long. His green eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Gardain Caebrek, Male Dwarf Commoner 8
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 500 gp. Red-brown spinel (40 gp). Black opal (1400 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears blue cloth garments or leather armor. He has dyed his greying brown fur a little too much giving a sharp brown color. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Dagger Of Spirit, Male Tabaxi Commoner 13
Medium (6'3") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 30 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)19 (+4)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5

Possessions: 1000 gp. Peridot (50 gp). Banded agate (14 gp). Banded agate (14 gp). Red garnet (40 gp). Star rose quartz (50 gp). Coral (40 gp). Smoky quartz (50 gp). Alexandrite (600 gp). Sardonyx (50 gp). Black pearl (600 gp). Red-brown spinel (40 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and dresses like a well dressed Miner does. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Orsik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Miner, Orsik learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Miner job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Orsik Lutgehr, Male Dwarf Warrior 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Malachite (13 gp).


Social Check DCs


Arjhan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brass crest is still thick. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Family, Nature. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Arjhan Tiammanthyllish, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 260 gp.


Social Check DCs

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