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NPC Generator

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Seed

Advanced [show]


Mreksh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His black crest is knotted and matted. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Mreksh Qyxpahrgh, Male Dragonborn Cleric 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Hobart Goldfound, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp. 2 Alchemist’s fire.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He keeps his blonde hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Attractive, Nature, Job. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Gilthur Gorunn, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length white hair. He has several tiny aquamarine earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Detective, Gilbert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical. Bonds: Rich, Religious, Job. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Gilbert Law, Male Human Paladin 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp. 1 Thunderstones.


Social Check DCs

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