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NPC Generator

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Advanced [show]


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Arnold was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Ugly, Shy, Fearful. Bonds: Slave, Family. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Arnold Coombs, Male Human Monk 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Alexandrite (200 gp).


Social Check DCs


Ahrim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His white eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Ahrim Ennui, Male Tiefling Cleric 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Banded agate (11 gp).


Social Check DCs


Amûg Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bounty Hunter does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes peer out from beneath his feathered violet hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of dire rats once and for all.

History: Amûg lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and regain custody of his daughter

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Amûg Benson, Male Half-Orc Warrior 12
Medium (6'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 10
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He wears his black hair up in a very large beehive style do. His brown eyes peer out from beneath his wide-brimmed white hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gilthur was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Opinionated, Artistic. Bonds: Religious, Attractive. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Holderhek, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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