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NPC Generator

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Advanced [show]


Patrick Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear grey pants and tee shirts. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Patrick was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Job, Enemies. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Patrick Plemens, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a blue and white robe with the hood down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: A skeptical and narcissistic man, Delg's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Delg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Delg Dankil, Male Dwarf Fighter 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Naal Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is thinning but still full. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. A freak accident while working with his Doctor father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Adventurer, Job. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Naal Ariessus, Male Elf Rogue 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6

Possessions: 100 pp. Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (900 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a brown coat over a grey low-cut shirt, and a small hat upon his head. His white hair has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a very good compulsive liar and kleptomaniac.

History: Chem hails from a village terrorized by gnolls. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Chem managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he desires power and/or immortality

Bonds: Attractive, Criminal record, Enemies, Rich, Adventurer. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Chem Carrion, Male Tiefling Expert 10
Medium (5'0") Tiefling, True Neutral (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Religion +7, Stealth +8
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4

Possessions: 6000 sp. Freshwater pearl (4 gp). White pearl (160 gp). Alexandrite (600 gp). Tiger eye turquoise (4 gp). Onyx (30 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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