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NPC Generator

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Advanced [show]


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. He has a slight overbite and is overall scrawny. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Alex took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Shipley, Male Human Bard 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 240 pp. Eye agate (8 gp). Bloodstone (70 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Nicholas Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his greataxe, he is not a threatening figure. He keeps his white hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He got into the Architect business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Addict. Bonds: Job, Military. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Nicholas Meliamne, Male Half-Elf Monk 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Arannis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a green suit, yellow shirt, and brown tie. His hair, while still mostly golden, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Arannis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is wracked by social anxiety; and to be a barber again

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Family, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Arannis Meliamne, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Bruz Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. His eyes are likewise blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. After a long history of fighting, Bruz and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Logical. Flaws: Antagonistic, Shy, Fearful. Bonds: Military. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Bruz Stansfield, Male Half-Orc Paladin 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Performance +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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