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NPC Generator

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Advanced [show]


Purban Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'11" and wears a worn and beaten armor. With a patchy red beard and wild red hair. His ears are large.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Impulsive, Selfish, Disease, Insomniac. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Purban Kettlewhistle, Male Halfling Commoner 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Aquan, Elven
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Embroidered and bejeweled glove (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Architect job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Bertram Windsor, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Alexandrite (300 gp). Red garnet (70 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Priest business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Priest.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Varis Markum, Male Half-Elf Aristocrat 4
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. White opal (900 gp).


Social Check DCs


Carrie Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean grey cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized topaz on his left hand. His silver hair is lengthy. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: He is a Maurezhi in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Flaws: Depressed, PTSD. Bonds: Rich, Religious, Adventurer. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Carrie Goltorah, Male Elf Druid 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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