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NPC Generator

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Advanced [show]


Rimmon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Fearful. Bonds: Nature, Adventurer, Job. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Rimmon Fealty, Male Tiefling Wizard 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs


Damien High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Poor. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Damien High-hill, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp.


Social Check DCs


Kerkad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His crest is short and scarlet. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Painter soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Kerkad Clethtinthiallor, Male Dragonborn Bard 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 sp. Hematite (13 gp). Amethyst (160 gp). Brown-green garnet (160 gp). 1 Half-Plate.


Social Check DCs


Dagger Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. He wears his beige fur up. This green eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.

History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Tabaxi compassion; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined, Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger Mist, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)12 (+1) 15 (+2)18 (+4)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 10000 sp. Obsidian (16 gp). Obsidian (16 gp). Pink pearl (70 gp). Sard (50 gp). Jasper (50 gp).


Social Check DCs

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