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Advanced [show]


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His black hair is knotted and matted. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 pp.


Social Check DCs


Howard Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Enemies, Adventurer. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Howard Fatrabbit, Male Halfling Bard 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Black pearl (1000 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is long and unkept. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Rich, Job, Nature, Enemies. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Malmûg Ashley, Male Half-Orc Ranger 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a green shirt with thin white vertical stripes and tan pants. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. After coming to the age of reason, Orryn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 11 years.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Orryn Fapplestamp, Male Gnome Commoner 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Banded agate (13 gp). Eye agate (13 gp). Jasper (40 gp). Deep blue spinel (600 gp). Blue sapphire (600 gp). Eye agate (13 gp). Amethyst (70 gp). Malachite (13 gp). Bloodstone (40 gp). Fiery yellow corundum (600 gp). Golden pearl (70 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs

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