Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a club. His hair is brown, silky, and of moderate length. His fierce green eyes like to dwell on things.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: He comes from a rich western family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 600 gp.
Lamlis Aloro, Male Elf [Permalink]
Personal [hide]
Description: This western man wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His clothes are grease stained in places. He sports a flattop hair cut. He has a dull look in his brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Soapmaker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice, Optimist. Bonds: Poor, Immigrant, Religious. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Aust Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: He got into the Locksmith business at a young age. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and sabotage a competitor
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Job, Guardian, Adventurer. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 gp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item.
Thervan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His blonde hair is smooth and relatively long. His blue unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: The child of southern immigrants he idolized his father. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


