Drifting Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His cinnamon fur is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Drifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Andram Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a grey and white robe with the hood down. He wears his chestnut hair down. His fierce red eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Andram was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Tailor again.
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Job, Nature. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Deep green spinel (60 gp).
Gerard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely brown suit with white socks and a vest with buckled shoes. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the north. His arcane abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Human artifacts is his passion; and human compassion
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Coral (40 gp). 1 Masterwork Heavy wooden shield.
Odo Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His silver hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Flaws: Ugly. Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
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