Wrenn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 2000 sp. Rock crystal (60 gp). Eye agate (16 gp).
Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor, and he perpetually has his dagger ready. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Justice, Logical. Bonds: Immigrant, Family. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp.
Caeldrim Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears blue painted combat armor at almost all times. His golden hair is matted, messy, and big. He has several tiny emerald earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. Rhodochrosite (13 gp). Peridot (20 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.
Personality: Silvo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with his god.
History: Born to a Detective, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Poor, Slave. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 102 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon, Auran
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Iolite (50 gp). Aquamarine (1300 gp). Carnelian (50 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Fiery yellow corundum (1400 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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