Lamlis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. His hair is red and curly. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Dyer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Dyer.
Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Obsidian (16 gp). Deep blue spinel (300 gp). Citrine (30 gp).
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has moderate length orange fur. His half smiles and copper eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Addict. Bonds: Attractive, Guardian, Criminal record, Military. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Uraim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His brown hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south his family was never financially stable. When Uraim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Dwarven compassion; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Racist. Bonds: Poor, Military. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 370 gp.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, green, dusty cloak. His fur is cut close to his head. He has a dull look in his copper eyes.
Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: Drifting was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Miner like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is content
Ideals: Persistence. Flaws: Fearful, Mundane. Bonds: Job, Nature. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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