Ur-Lisak Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Ur-Lisak took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 600 gp. Aquamarine (700 gp). Rich purple corundum (1200 gp). Blue quartz (5 gp). Zircon (20 gp).
Jocelyn Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. His eyes are likewise amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Spy for hire.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Military, Job. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Gold and topaz bottle stopper cork (300 gp).
Arannis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a violet poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arannis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arannis. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and to be a carter again
Flaws: Selfish. Bonds: Criminal record, Slave, Family, Job. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 92 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Star ruby (400 gp). Red-brown spinel (90 gp). Red garnet (90 gp). Blue sapphire (400 gp). Iolite (20 gp). Blue sapphire (400 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing a long, pastel, dusty cloak. His hair, while still mostly black, has prominent grey streaks. His eyes are gray and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran, Celestial, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Malachite (14 gp). Golden pearl (70 gp). Blue star sapphire (500 gp). Jacinth (6000 gp). Sard (20 gp). 1 Minor magic item.
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