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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelard Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He is portly but not overly obese. His chestnut hair is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Half-Elves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Adelard Perceval Burke, Male Half-Elf Commoner 6
Medium (5'8") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)17 (+3) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gerbo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a green coat over a blue low-cut shirt, and a broad hat upon his head. His clothes are grease stained in places. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave, Has a crush. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Gerbo Fapplestamp, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 26000 sp.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright red suits and hats. He keeps his auburn hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Rich, Military, Job. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Everard Addington, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Henry Moreno, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is red and curly. This brown eyed southerner is not easily forgotten.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he is greedy

Ideals: Extrovert, Artistic, Entrepeneur, Athletic. Bonds: Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Henry Moreno, Male Human Monk 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp. Silver comb with moonstones (400 gp).


Social Check DCs

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