Seven Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely violet suit with blue socks and a vest with buckled shoes. His brown fur is long and unkept. His thin eyebrows rest above his beady copper eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: Seven hails from a village terrorized by dire rats. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Enemies, Adventurer. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 23 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1800 gp. Jasper (30 gp). Freshwater pearl (11 gp). Hematite (11 gp). Sardonyx (30 gp). Onyx (30 gp).
Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a violet suit, green shirt, and violet tie. His silver crest is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 86 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He is a Lamia in disguise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Rich. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 59 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
Possessions: Fiery yellow corundum (500 gp). Golden yellow topaz (700 gp). Star rose quartz (20 gp). Malachite (10 gp). Hematite (10 gp). Golden yellow topaz (700 gp). Azurite (10 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Hedonist, Greedy. Bonds: Nature, Adventurer. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!


