Dalgal Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.
Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp.
Oblar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is matted, messy, and big. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Painter, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, In love, Poor. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 66 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Ignan, Giant, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 19000 sp. Gold dragon comb with red garnet eye (900 gp). A silver and pearl hairclip (40 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (400 gp).
Thorpe Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a blue and pastel robe with the hood down. His hair is black and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he would like to get married and retire
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Nature, Has a crush. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 80 pp. Golden pearl (130 gp). Moonstone (80 gp). Black pearl (1100 gp). Hematite (12 gp). Golden yellow topaz (1100 gp).
Efferil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he is wearing a long, grey cloak. With a patchy white beard and wild white hair. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: He was born in a small mountains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He wants to get laid; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Nature, Rich, Has a crush. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
