Gimble Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: He was born into a rich family. In his youth he was a Mortician, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has been a successful dealer in antiques buying low and selling high.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 sp.
Dimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his long blonde hair kept up in a rat tail. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and to unite with his sister
Ideals: Gifted, Philantrophist. Bonds: Adventurer, Family. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Orc, Druidic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Rhodochrosite (15 gp). Aquamarine (500 gp).
Kyle Springfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His red hair is cut short. He has several tiny amethyst earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Kyle was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it
Ideals: Justice, Persistence, Fighting. Bonds: Rich, Family. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Edge Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and muscular, this western man wears tattered old clothes. His beige fur is knotted and matted. He is baby faced.
Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Edge and his spouse have recently divorced.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 240 pp. Deep blue spinel (1500 gp). Azurite (12 gp). Violet garnet (1500 gp). Rich purple corundum (1100 gp). Aquamarine (1500 gp). Zircon (60 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item.
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