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NPC Generator

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Advanced [show]


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He wears a top hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Stannor isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Stannor Warmwater, Male Halfling Commoner 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Tordek Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, pastel shirt, and red tie. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He wears a Stetson hat to cover his moderate length red hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Fighting, Logical, Entrepeneur. Flaws: Terse. Bonds: Rich. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Tordek Rubyeye, Male Dwarf Commoner 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Malachite (10 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Trey Thorpe, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Chrysoprase (40 gp).


Social Check DCs


Tanglar Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is styled in orderly dreadlocks. His eyes are likewise amber.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Bonds: Poor, Religious, Attractive. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Tanglar Carlyle, Male Half-Orc Fighter 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 60000 cp. Coral (90 gp). Malachite (12 gp). Azurite (12 gp).


Social Check DCs

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