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NPC Generator

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Advanced [show]


Rael Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He is a Lamia in disguise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Rich. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Rael Sylvaranth, Male Elf Rogue 13
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5

Possessions: Fiery yellow corundum (500 gp). Golden yellow topaz (700 gp). Star rose quartz (20 gp). Malachite (10 gp). Hematite (10 gp). Golden yellow topaz (700 gp). Azurite (10 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red armored body suit, with a simple green line shooting up and back down, and a wedding ring on his right hand. He wears his black hair up in a very large beehive style do. He has blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: In love, Rich. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Gennal Dalanthan, Male Half-Elf Expert 6
Medium (5'4") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Qemuel Open, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His left leg appears badly burned and disfigured. He has moderate length brown hair. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Qemuel Open, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Orsik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a red coat over a grey low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. He has no hair. His green eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Orsik Brazzik, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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