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NPC Generator

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Advanced [show]


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. He has no crest. His gold eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Norkruuth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norkruuth's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and he is content

Ideals: Passionate. Flaws: Ugly, Secretive, Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Rogue 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Aquamarine (600 gp). Star ruby (1500 gp). Red garnet (50 gp).


Social Check DCs


Solomon Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His feathered hat is riddled with cuts and holes. His eyes are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant, Job. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Beckwith, Male Human Bard 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Infernal, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He keeps his red hair in a flapper bob. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Himo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Himo. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy; and to settle down with his crush

Ideals: Optimist, Entrepeneur. Bonds: Has a crush, Criminal record, Rich. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Himo Ethanasath, Male Elf Warrior 6
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Robert Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. His auburn hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Robert Adler, Male Half-Elf Bard 10
Medium (5'0") Half-Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1900 gp. Star rose quartz (40 gp). Sard (40 gp). Obsidian (14 gp). Alexandrite (1000 gp). Onyx (40 gp). Obsidian (14 gp). Rock crystal (40 gp). Hematite (14 gp).


Social Check DCs

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