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NPC Generator

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Advanced [show]


Jabbie Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He has a large black mantle and cape that has been intricately interwoven into his green robe. He has a small bristly mustache and wavy blonde hair. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Jabbie Humplebumple, Male Gnome Barbarian 7
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. Rich purple corundum (1500 gp). Golden yellow topaz (400 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His hair is purple, silky, and of moderate length. He has gleaming, smiling gold eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Marbas Mockery, Male Tiefling Cleric 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Hugh Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow costume with the symbols of strength on his torso. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the large cave and found the beat up warhammer and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Shoemaker again; and he has a crush on the local shoemaker

Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Hugh Heiser, Male Half-Elf Adept 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 29000 sp.


Social Check DCs


Namfoodle Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Military, Slave. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Namfoodle Ningel, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs

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