Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A freak accident while working with his Junk Dealer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Disease. Bonds: Attractive, Family, Religious, Enemies. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp.
Diggory Walcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. With a patchy silver beard and wild silver hair. His brown unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a drow raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Disease, Racist. Bonds: Poor, Job, Enemies. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 14000 sp.
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Many gnolls want him driven away.
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Poor, Slave. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 70 gp.
Dreali Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing colorful clothing, dressed as a Barber. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: Expand his business; and he's looking for his big break
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Slave, Adventurer, Rich, Job. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic, Goblin, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item.
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