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NPC Generator

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Advanced [show]


Arnold Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Mercenary, who enjoyed hunting, Arnold was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Military, Nature, Criminal record. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Arnold Xistsrith, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûgor Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is smooth and relatively long. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is a Yochlol in disguise. When Zûgor reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Painter job and began his own company from there.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Military, Job. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Zûgor Snowdon, Male Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur, while still mostly yellow, has prominent grey streaks. He has a dull look in his copper eyes.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted, Philantrophist, Artistic. Bonds: Rich, Mentor, Adventurer. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Pelt In the Wind, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Kellen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Merchant, Kellen learned a great deal about his father's area of expertise. A freak accident while working with his Bounty Hunter father left him crippled. He has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Mundane, Disease, PTSD. Bonds: Job. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Kellen Gummen, Male Gnome Adept 8
Small (3'5") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Hematite (11 gp). Sardonyx (30 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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