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NPC Generator

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Advanced [show]


Lone Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His fur is cinnamon and very short. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Bonds: Rich, Slave. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Lone Peak, Male Tabaxi Ranger 8
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Aquamarine (400 gp). Black pearl (400 gp). Tourmaline (120 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Performer

Voice: Whispers

Attributes [hide]

Seven Wind, Male Tabaxi Rogue 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7

Possessions: 30000 cp.


Social Check DCs


Fonkin Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries a battered ceremonial dagger and tarnished sickle as well. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his deerstalker yellow hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Locksmith.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Silverthread, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)18 (+4) 17 (+3)13 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 16000 sp. Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Butcher, Arumawann learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Butcher soon after.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Optimist. Bonds: Job, Rich, Enemies. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Arumawann Timbers, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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