Burgell Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are brown and catlike.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Burgell was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Burgell's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rose (60 gp). Freshwater pearl (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shane Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: He was born on a small isolated farm. A gifted student he started as a Bellfounder, but he got bored and became a Bricklayer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2200 gp. Freshwater pearl (10 gp). Aquamarine (1000 gp). Moonstone (70 gp). Citrine (70 gp). Eye agate (10 gp). Fiery yellow corundum (400 gp). Red-brown spinel (80 gp). Sardonyx (70 gp). Zircon (70 gp).
Peter Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His silver hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Terse. Bonds: Religious, Family, Adventurer. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. Deep blue spinel (1500 gp). Banded agate (15 gp). Malachite (15 gp). Jade (150 gp). Amethyst (150 gp). Tiger eye turquoise (15 gp). Smoky quartz (80 gp). 1 Medium magic item.
Ildrex Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He wears a colorful flower in his copper crest. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Ildrex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Family, Military. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Rock crystal (50 gp). Blue quartz (11 gp). Iolite (50 gp). Rich purple corundum (1300 gp). Jasper (50 gp). Lapis lazuli (11 gp). Deep blue spinel (1100 gp). Blue quartz (11 gp).
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