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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anthony Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Rich. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Anthony Pinkerton, Male Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Dazzazn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, violet shirt, and pastel tie. His crest is short and silver. His eyes are gold and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Laborer, Dazzazn learned a great deal about his mother's area of expertise. A gifted student he started as a Shepherd, but he got bored and became a Laborer. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Optimist. Bonds: Nature, Job, Family, Religious. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Dazzazn Zzzxaaxthroth, Male Dragonborn Druid 17
Medium (6'4") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)15 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +8, Perception +8
Senses Passive Perception 18
Languages Common, Giant, Dwarven
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1000 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. After coming to the age of reason, Naill took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to elven people

Ideals: Passionate, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Naill Meliamne, Male Elf Druid 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp. Fiery yellow corundum (700 gp).


Social Check DCs


Barendd Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Barendd Hammerstone, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp. Iolite (80 gp). 1 Average lock.


Social Check DCs

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