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NPC Generator

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Advanced [show]


Dean Springfield, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of orcs once and for all.

History: He was always a brilliant, if unscrupulous mind. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and many orcs want him driven away

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Springfield, Male Human Expert 2
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. 2 Holy water.


Social Check DCs


Richard Springfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy, Disease. Bonds: Military, Adventurer. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Richard Springfield, Male Human Monk 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Terran, Sylvan, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Boddynock Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Boddynock is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Family, Slave. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Boddynock Glittergem, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Modean Severity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His dark red hair is greasy and uncared for. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Armorer. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Modean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Modean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Modean Severity, Male Tiefling Bard 6
Medium (6'6") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item.


Social Check DCs

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