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NPC Generator

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Lvl.
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Seed

Advanced [show]


Boddynock Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears a well pressed and immaculate suit (or dress). He wears a wide-brimmed hat to cover his moderate length auburn hair. His face is scarred and worn.

Personality: Eccentric and domineering, Boddynock will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Ugly, Mundane, PTSD. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Boddynock Musgraben, Male Gnome Warrior 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 137 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Aquamarine (500 gp). Malachite (11 gp). Rhodochrosite (11 gp).


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue painted combat armor at almost all times. His hair is brown, silky, and of moderate length. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He got into the Herbalist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

William Graeme, Male Human Wizard 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Erias Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white, dusty cloak. His hair is short and white. His eyes are a pleasant amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Opinionated, Artistic, Philantrophist. Bonds: Nature, Job. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Erias Broodfist, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1900 sp.


Social Check DCs


Azaki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his blonde hair. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Azaki will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Azaki grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Extrovert. Bonds: Attractive, Adventurer, Religious. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Azaki Meliamne, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)15 (+2) 18 (+4)11 (+0)
Skills History +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 70 pp. Tourmaline (140 gp). Amethyst (140 gp). Sard (50 gp).


Social Check DCs

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