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NPC Generator

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Advanced [show]


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He has done his best to style his lavender fur to look like a famous performer. This green eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Stableman, but he got bored and became a Barkeep. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Rich. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Leaf Of Claws, Male Tabaxi Ranger 7
Medium (6'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Star rose quartz (50 gp).


Social Check DCs


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely green suit with black socks and a vest with buckled shoes. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Glim is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Glim Ningel, Male Gnome Rogue 7
Small (3'8") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Marbas Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black clothing when he does not wear armor. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Mayor, Marbas learned a great deal about his mother's area of expertise. In his 13th year, his parents were killed by a dire rats raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Bonds: Attractive, Job, Enemies, Family. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Marbas Passion, Male Tiefling Bard 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blue and curly. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Amnon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Nature, Rich. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Amnon Destiny, Male Tiefling Cleric 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 16 (+3)20 (+5)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 900 gp. Obsidian (12 gp). Fire opal (1600 gp). Chrysoberyl (150 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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