Gardain Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with singing.
History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Artistic, Logical. Flaws: Shy, Insane. Bonds: Attractive, Slave. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 77 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
William Yorke, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His white hair is still thick. He wears a mask on his face.
Personality: This man loves music and to teach people music more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: William was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1500 gp. Sard (50 gp). Red spinel (110 gp). Fiery yellow corundum (1600 gp). Red-brown spinel (110 gp). Moonstone (50 gp).
Bertram Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Military, Poor, Job, Has a crush. Occupation: Mortician
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Red garnet (110 gp).
Solomon Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has wavy brown hair. His eyes, though not visible through his cowl, are gray.
Personality: This man loves music and to teach people music more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 380 pp. Jade (80 gp). Rose (70 gp). Fire opal (600 gp). Fire opal (600 gp). Obsidian (10 gp). Moss agate (10 gp). Deep blue spinel (800 gp). Pink diamond (3000 gp). Rock crystal (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!