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NPC Generator

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Advanced [show]


Broce Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair has been sun bleached extensively. His eyes are likewise gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Broce Fabblestabble, Male Gnome Warrior 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Navigator. His scarlet crest is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Navigator. He never wears the same outfit twice, unless he absolutely has to.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.

Motivation: A deep hatred of orcs; and an old rival family wants him found

Ideals: Artistic. Bonds: Job, Poor, Family, Enemies. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Muggrish Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly crossbows and falchions. He has no hair. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Muggrish was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Muggrish decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Criminal record, Military. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Muggrish Allerton, Male Half-Orc Barbarian 8
Medium (5'8") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic, Auran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Shepherd like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Mundane. Bonds: Rich, In love, Job, Attractive. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

John Wedgwood, Male Human Barbarian 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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