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NPC Generator

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Advanced [show]


Lance Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish brown hair is in a traditional bowl cut. He has violet eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Immigrant. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Lance Cholmondeley, Male Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Iolite (70 gp).


Social Check DCs


Senteq Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Junk Dealer. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Senteq Wildwander, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)14 (+2) 13 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Barendd Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears rags and sports a simple walking cane. He keeps his silver hair in a flapper bob. His eyes are brown and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Greedy, Antagonistic, Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Barendd Hammerstone, Male Dwarf Expert 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 45 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Amber (140 gp). Silver pearl (140 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is cut short. His hazel eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Military, Poor, Religious. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Immeral Rothenel, Male Elf Rogue 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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